Class 8 students of Govind Nagar English School in Malad recently wrapped up their academic year with a playful but powerful experience that demonstrated how deeply play supports learning and skill-building, and what the students had learned through play sessions.
The previous play sessions have exposed them to different kinds of games and got them thinking about the different aspects of problem-solving such as asking questions to find information about a problem, brainstorming solutions for a problem, how do you pick the correct idea and so on.
In this session, we asked students to think about the structure and design of a game. There was a detailed discussion with students about what goes into making the game and how games are designed. Then, there was a conversation about what goes into a game’s mechanics: what are the rules, how does the game progress forward, are there any intentional challenges that are created. For example: in snakes and ladders, you have a snake right before the last block, which makes it difficult for the player to win immediately. We had a conversation with students about how these factors together make a game interesting and then we asked them to develop their own games.
At first, the task felt daunting. A certain group of students were not sure where to begin or how to even structure a game. This is where our Outreach Play Worker (OPW) stepped in and asked them to begin with brainstorming. This encouraged the students to tap into one of the most important skills that play nurtures — creative thinking. As they shared ideas and built on one another’s suggestions, their confidence grew. They decided to design a quiz-based board game with general knowledge as the theme.
The process of creating their own game allowed students to practice collaboration, problem-solving, and communication. They worked together to design a colorful board, draft thoughtful questions, and list down clear rules. Their game was called Mind Masters: General Knowledge.
Following this, the students engaged in feedback, another essential life skill. Members from different groups played their game and provided constructive feedback. The teams analysed it and discussed what could improve, especially in terms of design and rules. They realised their game could be more engaging if they expanded it, so they decided to include questions about different capitals of countries and not just limit it to India, to make the game more challenging.
This iterative process of building, testing, receiving feedback, and refining their ideas helped the students broaden their thinking. They were more open to try something new or adjust their ideas based on group discussions. Each team member brought a unique perspective, and through this collaboration, they strengthened not just their game, but also their interpersonal skills.
Their journey shows that when children are given the space to explore, create, and collaborate through play, they naturally develop critical skills like creativity, adaptability, teamwork, and problem-solving.
This game design activity wasn’t limited to one school. Across Mumbai, students in 12 different schools participated in this creative challenge as part of our play programmes. Each group developed a unique game that reflected their ideas and teamwork. Here’s a glimpse of the games they created: